Cosmic Bangers

Cosmic Bangers (2012)

Plattform:
Standalone PC

Genre:
Point-and-Cick Adventure

Engine:
Student Custom-Made

Team:
2 Level Designers, 4 Programmers, 4 Artists

Release:
2012

Description

The player is takes on a space adventure, dogfighting enemy shuttles and venturing through the cold space. In the game the player must destroy satellites, defend space platforms and destroy battle cruisers. This was the first 3D-projects I participated in during my time at The Game Assembly, it was also our first time using Physically Based Shading which took as a good while to setup a working pipeline for.

Responsibilities

– Level Design

– Producing 3D models for spacestations using modular textures

– Scripting

Screenshots

[wpsgallery]