Be Me

Global Game Jam 2014 – Be Me

Project Description

– Game Jam Theme: “We don’t see things as they are, we see them as we are.”
– Game: PC/Mobile/Webb
– Engine: Unity 3D
– Development Time: 3 days
– Team size: 2 Interaction Designers, 1 Level Designer, 1 Game Designer, 1 Programmer


– Creating the animated background.
– Pair-programming.
– Making 3D-assets.


The player starts out as a gemoetric form, given the ability to take control of other shapes that shares the same color or shape. If the geometric form does not share any of these attributes they are transparent and uncollidable. The puzzles are simply about figuring out in what sequence you should change into which shapes.